Closed RenaudRohlinger closed 8 months ago
Hello! Is there a way to keep the original geometry when applying optimize to a glb object that has a Mesh with the Loose Edges options opted in?
optimize
Here my glb file for reference: cube_edges.glb.zip
Without using optimize:
With optimize:
@RenaudRohlinger it looks like this has already been fixed on the v4 alpha release. If you'd like to give that a try:
npm i -g @gltf-transform/cli@next
Awesome, indeed v4 fixed my issue!
Hello! Is there a way to keep the original geometry when applying
optimize
to a glb object that has a Mesh with the Loose Edges options opted in?Here my glb file for reference: cube_edges.glb.zip
Without using
optimize
:With
optimize
: