doodlum / skyrim-community-shaders

Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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refactor: move rungrass from grasslighting to root #373

Closed FlayaN closed 3 months ago

FlayaN commented 3 months ago

WARNING: This PR must be merged into 2 commits, so don't squash. Otherwise history for RunGrass will be lost!

Use this commit for proper review: https://github.com/doodlum/skyrim-community-shaders/pull/373/commits/6595f6337ab18e125c0433e2b5801b866cf592e3

fix #169

Pentalimbed commented 3 months ago

well i just found a line in RunGrass that needs fix line 590 should be

float skylighting = Skylighting::hallucinateZH3(skylightingSH, skylightingSettings.DirectionalDiffuse ? normal : float3(0, 0, 1));