Closed FlayaN closed 3 months ago
WARNING: This PR must be merged into 2 commits, so don't squash. Otherwise history for RunGrass will be lost!
Use this commit for proper review: https://github.com/doodlum/skyrim-community-shaders/pull/373/commits/6595f6337ab18e125c0433e2b5801b866cf592e3
fix #169
well i just found a line in RunGrass that needs fix line 590 should be
float skylighting = Skylighting::hallucinateZH3(skylightingSH, skylightingSettings.DirectionalDiffuse ? normal : float3(0, 0, 1));
WARNING: This PR must be merged into 2 commits, so don't squash. Otherwise history for RunGrass will be lost!
Use this commit for proper review: https://github.com/doodlum/skyrim-community-shaders/pull/373/commits/6595f6337ab18e125c0433e2b5801b866cf592e3
fix #169