doodlum / skyrim-community-shaders

Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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fix: remove all linear/srgb conversion, save for pbr albedo #420

Closed Pentalimbed closed 3 months ago

Pentalimbed commented 3 months ago

Vanilla is treated as linear, only textures are iffy, and we should do that too.