doodlum / Skyrim-Community-Shaders

SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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fix: pbr parallax and terrain parallax intensity #423

Closed doodlum closed 1 month ago

doodlum commented 1 month ago

This fixes how the mipmapping used to improve the performance of terrain parallax, had unintended effects on true PBR parallax, and too quickly faded out the first level mip map.