doodlum / Skyrim-Community-Shaders

SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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refactor: add namespaces for features #431

Closed FlayaN closed 1 month ago

FlayaN commented 1 month ago

Added namespaces for all features.

Each namespace is added in its own commit, so this PR can be merged without squash if wanted.

To see changes done hide the whitespace changes image

doodlum commented 1 month ago

This is really cool. I think what we could do is in another PR at some point, the same for include files. That way we know where things come from and don't share a global scope. E.g. M_PI becomes Constants::PI

FlayaN commented 1 month ago

This is really cool. I think what we could do is in another PR at some point, the same for include files. That way we know where things come from and don't share a global scope. E.g. M_PI becomes Constants::PI

Yeah that is the plan, just wanted to do it for features to start with!