Height blending now has its own toggle instead of stealing the CPM one.
Parallax shadow vector now scales off the PBR height scale instead of multiplying the result with it. This makes makes smaller details visible. The 2x multiplier is now removed from PBR parallax shadows since it makes them too strong. Comparison
Parallax shadows now use less samples at higher distance. Extended Shadows checkbox added (default off) that removes the fade-out and extends one-sample parallax shadows up to the LOD. Comparison
Height blending now has its own toggle instead of stealing the CPM one.
Parallax shadow vector now scales off the PBR height scale instead of multiplying the result with it. This makes makes smaller details visible. The 2x multiplier is now removed from PBR parallax shadows since it makes them too strong. Comparison
Parallax shadows now use less samples at higher distance. Extended Shadows checkbox added (default off) that removes the fade-out and extends one-sample parallax shadows up to the LOD. Comparison