doodlum / Skyrim-Community-Shaders

SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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fix: fix shadow banding artifacts at large distances #498

Closed alandtse closed 2 weeks ago

doodlum commented 2 weeks ago

This is the wrong way to handle this, I will deal with it properly soon.

alandtse commented 2 weeks ago

@doodlum I think we should reopen and consider merging unless you plan to issue a fix quickly. The workaround in here right now is to ignore depths we know to be inaccurate. If you get the time to fix the precision of the depth buffer, then that PR can revert this workaround. My concern is that trying to fix Skyrim's depth buffer at long depth will require major work and you'll not have the time to do it so we'll sit with this bug in VR unnecessarily.