doodlum / skyrim-community-shaders

Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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refactor: rename terrain occlusion to terrain shadows #521

Closed doodlum closed 2 months ago

doodlum commented 2 months ago

Finishes the terrain occlusion feature, removing ambient occlusion and precomputation, and all settings apart from the toggle to enable it.

The shadows are a lot softer than before, to fit in better with everything else. They never needed to be accurate.