Thanks for working on this great tool, it helped me a lot, and seem to be the most intuitive factorio calculator around.
Biggest issue I have with it though is finding where the hell are the typed-in values among rows of pointless zeroes to adjust them or reset when typing-in new ones.
Note that it's probably not a big issue for developer or long-time user when you know exactly where every icon is, but for a less long-time/frequent user like me, seem to be pretty significant pain.
I think simple way to make the issue go away completely would be to:
Do not pre-fill form inputs with 0 values, which are much harder to distinguish from actually-filled values than empty space.
Add some light background for fields that are filled and are non-zero.
Below is the image illustrating proposed tweaks:
EDIT: red is a terribly confusing choice for color there, code below uses green instead.
Did it by adding this snippet to the head of index.html:
Hi,
Thanks for working on this great tool, it helped me a lot, and seem to be the most intuitive factorio calculator around.
Biggest issue I have with it though is finding where the hell are the typed-in values among rows of pointless zeroes to adjust them or reset when typing-in new ones. Note that it's probably not a big issue for developer or long-time user when you know exactly where every icon is, but for a less long-time/frequent user like me, seem to be pretty significant pain.
I think simple way to make the issue go away completely would be to:
Below is the image illustrating proposed tweaks:
EDIT: red is a terribly confusing choice for color there, code below uses green instead.
Did it by adding this snippet to the head of index.html:
Thought to leave a suggestion, as it seem to be pretty significant issue to me, and rather easy to fix.
Thanks.