doomhack / GBADoom

A port of prBoom to the Nintendo GBA.
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W_GetNumForName: STGANUM0 not found #16

Closed Nils088 closed 3 years ago

Nils088 commented 3 years ago

When compiling Doom 1 / 2 (tried with Version 1.9 & 2.0), Im always getting the same error (when it loads the files ingame). It says: W_GetNumForName: STGANUM0 not found. I tried it both on emulator and a Gameboy Micro. Any ideas how to fix this?

Nils088 commented 3 years ago

Got it, seemed to be an permission error on my drive.