Closed badass-boss closed 3 years ago
Hi,
The game saves data to SRAM.
Your builds and the the forked romhack do not include SRAM_Vnnn/SRAM_F_Vnnn, which most emulators use to ascertain the save type automatically (including the ones that run on ds/3ds hardware)
The ID string must be located at a word-aligned memory location, the string length should be a multiple of 4 bytes (padded with zero's).
What sort of save type does the PC DOOM 1 port use?? The emulator reports it as size 64KBytes but I can't dig out any more info. Please reply, many thanks in advance