Closed Kippykip closed 2 years ago
Can confirm on hardware too.
So this is happening because I can't add numbers properly.
I put the neg one array and the screen height array in an unused pocket of VRAM but there wasn't enough space so it was overflowing into the framebuffer data.
Fixed.
After 2.2-2.3, if you equip something like the fists you'll notice some vertical rows of pixels flicker