doomhack / GBADoom

A port of prBoom to the Nintendo GBA.
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Add seperate option for mipmapping #46

Open Cavencruiser opened 9 months ago

Cavencruiser commented 9 months ago

This would be helpful, since mipmapping is always disabled in high detail mode, and I would like to have high res sprites with mipmapping on. The difference between mipmapping off and on is hardly noticeable to me, and hurts performance more than its worth imo.