-- The C compiler identification is AppleClang 7.0.2.7000181
-- The CXX compiler identification is AppleClang 7.0.2.7000181
-- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc
-- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Detecting C compile features
-- Detecting C compile features - done
-- Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++
-- Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
CMake Warning (dev):
Policy CMP0042 is not set: MACOSX_RPATH is enabled by default. Run "cmake
--help-policy CMP0042" for policy details. Use the cmake_policy command to
set the policy and suppress this warning.
MACOSX_RPATH is not specified for the following targets:
DBoW2
This warning is for project developers. Use -Wno-dev to suppress it.
-- Generating done
-- Build files have been written to: /Users/gunshigupta/Desktop/4sfm/ORB_SLAM/ThirdParty/DBoW2/build
-output of make
Scanning dependencies of target DBoW2
[ 14%] Building CXX object CMakeFiles/DBoW2.dir/DBoW2/BowVector.cpp.o
[ 28%] Building CXX object CMakeFiles/DBoW2.dir/DBoW2/FORB.cpp.o
/Users/gunshigupta/Desktop/4sfm/ORB_SLAM/ThirdParty/DBoW2/DBoW2/FORB.cpp:16:10: fatal error:
'stdint-gcc.h' file not found
OSX : 10.11.12
-output of cmake .. -DCMAKE_BUILD_TYPE=Release
-output of make
What do i change/add to compile successfully? Thanks!