dorianpb / cem

Reimplementation of Custom Entity Models in Minecraft for the Fabric Modloader
GNU Lesser General Public License v3.0
125 stars 37 forks source link

Issue with skeletons wearing armor #61

Open GorthanDestroyerOfLight opened 2 years ago

GorthanDestroyerOfLight commented 2 years ago

The left arm armor is too close to the right arm causing the left arm to clip through and the left leg armor appears over the right leg making it look like it's only wearing left leg armor. I'm on 1.18.2 using fabric and cem and I tested it with these resource packs: https://www.curseforge.com/minecraft/texture-packs/wedontbite https://www.curseforge.com/minecraft/texture-packs/stormilla https://www.planetminecraft.com/texture-pack/better-skeletons-5564950/

2022-05-03_15 23 09 2022-05-03_15 23 17 2022-05-03_15 23 26

stale[bot] commented 2 years ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.

stale[bot] commented 2 years ago

This issue has been automatically closed due to it being stale for 28 days. Thank you to everyone who contributed.

dorianpb commented 2 years ago

yeah no I'm working on this

CebbyS commented 2 years ago

The same issue has been identified to happen with Zombie models too: image

Armored legs overlap each other. I think that this issue might be due to mirrored cubes. Because this only affects mirrored side

CebbyS commented 2 years ago

The same issue has been identified to happen with Zombie models too: image

Armored legs overlap each other. I think that this issue might be due to mirrored cubes. Because this only affects mirrored side

Yes, confirmed. In case of mirrored objects, this cause issues:

(In case if mirrored UVs are disabled) image