Open Azureblooet opened 2 years ago
as far as I'm aware, the in-hand model of the trident isn't an entity model and actually uses its own model; optifine fixes this by replacing the item model with the entity model
will work on it asap
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 28 days. Thank you for your contributions.
This issue has been automatically closed due to it being stale for 28 days. Thank you to everyone who contributed.
Any update on the progress of this, would love to have it as well. Thanks ◡̈
Is there any progress made to this issue? Would love if you can kindly show me how to solve this
Any news on this feature? I have a resource pack with a custom trident model and I want the in-hand model to be supported by this mod before releasing it, as I myself uses Sodium instead of Optifine... Would love to see this feature get added! :)
Version
Trident entity replacement works just fine, but the cem doesn't extend to the "entity item" (the in-hand trident model just gets the trident entity's model)
cem in hand:
thrown:
optifine in hand:
Desktop (please complete the following information):