dotBunny / CLionSourceCodeAccess

A CLion Plugin for Unreal Engine
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Add support for engine plugin instead of project only #66

Closed Alexandertyler-zz closed 6 years ago

Alexandertyler-zz commented 7 years ago

I struggled getting this set up because the plugin doesn't get built if it's an engine level plugin instead of project level. Is there a way to add support for this? I'll look into it myself as well, because setting up the config for every project would be a hassle.

reapazor commented 6 years ago

Engine level support is added in our collaboration efforts with JetBrains and Epic. https://github.com/EpicGames/UnrealEngine/pull/4142 Look to see it in a forthcoming version of UE