Open pixelpax opened 6 years ago
Could you specify the UE4 version you are using?
The newer version already has the Accessor integrated with the engine.
Make sure you follow the steps described here: https://github.com/dotBunny/CLionSourceCodeAccess/wiki/Setup
Maybe you are missing one of the last steps. Taking from the page:
setup the plugins settings by going to your Project Settings window. Near the bottom is the CLion settings (under Programming).
It's one version later but as of 4.20 Preview 4, the editor will finally generate the CMakeLists.
I'm brand new at UE4, so I apologize if I'm missing something basic. I have the plugin enabled, and my source code
accessor
set to CLion within the UE4 editor preferences. I do see aGenerate CLion project
option in the File menu, but this does not produce a CMakeLists.txt within CLion.Any ideas?
I'm runnin OSX 10.13.3