Closed nfantone closed 8 years ago
This was resolved in 394fd11504ccba5efee5eb4fbf1c99245be227f3.
My goal is to submit updates to the UAS once a month, i plan on doing a cleanup release end of this month. Most likely the path is going to get a nice little button to navigate to the executable etc.
i'm going to leave this open as a reminder :)
1e1a2e01c83a01c356dd6317b1fba2ae9771f30f improved on it
@reapazor This is still not working for me after upgrading to latest plugin version (2.7) and Unity 5.4f3. Nothing happens when selecting "Assets > Open C# Project in Code" or clicking the "Open" button on the inspector for script files.
However, it does work when changing the value of UseShellExecute
to true
here.
proc.StartInfo.UseShellExecute = true;
Although, that raises an InvalidOperationException
exception which is shown on Unity's console.
InvalidOperationException: UseShellExecute must be false when redirecting I/O.
System.Diagnostics.Process.Start_shell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process)
System.Diagnostics.Process.Start ()
I'm creating a new issue, so this doesn't go unnoticed among the closed.
Packaged version of the plugin won't open project files if using the Insiders version of vscode.
To fix this, the bundle identifier should be changed to: