Closed brandex07 closed 8 years ago
It works, but it's a bit of a mess. It shows many errors on code that works. I'm a noob at C#, so this may be trivial, for example,
public class Whatever : MonoBehaviour {
Whatever and MonoBehavior are flagged as errors.
Hovering over Whatever shows:
Predefined type 'System.Void' is not defined or imported [Assembly-CSharp] Whatever
Hovering over MonoBehavior gives:
The type 'Object' is defined in an assembly that is not referenced. You must add a reference to assembly 'mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. [Assembly-CSharp] UnityEngine.MonoBehaviour
Other crazy stuff is broken like: bool turn = true;
Predefined type 'System.Boolean' is not defined or imported [Assembly-CSharp]
This sounds like an issue with pathing to the reference libraries ...i spun up an ubuntu vm the other day so I'll see about installing a copy of Unity on it to see if i see anything immediate.
Thanks! most appreciated. What's odd is the code completion/assist seems to work fine, at least as far as I've used it. Also, I'm using Unity 5.4beta if that matters.
If I can do anything to help, let me know.
Did you installed the additional mono assemblies? Try installing mono-complete package (mono-project site explains how in Fedora) which installs all additional assemblies and such
I'm closing the ticket due to inactivity :/ reopen with details 👯
Same thing is happening with me. If someone found out the solution please help me out too.
hi, could you provide any details what exactly "does not work"?