Closed sergeykcommpeak closed 1 year ago
Will look in to this @sergeykcommpeak in the meanwhile, because you're manually loading via load() you can add a setTimeout to that call
hi @sergeykcommpeak its actually because the intermission is in milliseconds, try out intermission={9000} should work
@samuelOsborne Thanks, it does work. Sorry I haven't figured it out myself.
It seems like intermission attribute does nothing. The player starts the next loop immediately. My code is pretty straightforward:
<dotlottie-player ref={player} intermission={9} autoplay loop />
Actual lottie is loaded to this player later viaplayer.load()
Am I missing smth or is it a bug? Thanks!