Closed alaric-dotmesh closed 5 years ago
Further research has confirmed that compression is a problem in our test env, so we're turning it off for now without an env var to turn it back on. Changing this is an easy fix if required, see the call to gzip.NewWriterLevel
in dotmesh:pkg/utils/io.go
.
This seems to be passing tests, so I can call it a wrap I think. The change is too trivial to bother with code review.
User requirement
As a dotmesh dev, I want to know if compression on push/pull is a net win or loss in some situations, so I can get the best performance for my users.
Key acceptance criteria