Open anatoly-kryzhanovsky opened 1 year ago
and i found one more case: for example, i have some distructionable blocks at (12, 12, 4, 4) and (16, 12, 4, 4). now i have a bullet with size (2, 2) at (15, 16) with speed (0, -2), so i try to move it to (15, 14). I expected two collision, but receive only one
Good day I write some demo and found your project but i have two questions:
Cross
resolution). Now, suggest, that we have bonuses, that can generated on not occupied cells (including snow). Now, there is possible situation then i have bonus at same position (60, 60, 68, 68). So, now my player come to that cell and i receive only one collision. I drill down to sources and methodHit
inWorld
class (at line 81) take only nearest hit, so other hits with overlapped boxes will be ignored. Can you give me workaround about that issue? or may be i do something wrong?