Open komponentwojtek opened 4 years ago
I did not manage to get the source working with resx files as well but there is a quite convenient way to use Stateless in Unity 2019:
dev
if not already selected<repo>/src/Stateless/bin/<Debug|Release>/netstandard2.0
to your asset folder (e.g. Assets/Stateless/lib
)
Hello,
I installed Stateless for Net ( 3.5 ) to use it Unity3d through NuGet for Unity. In that version when defined new TriggerWithParamater it works fine. But I needed method .PermitIf with arg which that version doesn't have. So uninstalled it and just copy-paste src files from github. BUT in that version when I want to define new TriggerWithParameter I get this
Can anyone explain me step by step how to manage with this?