Open haolange opened 1 year ago
Yes there is a plan.
@Perksey Any update on this? Projects like Ryujinx could very much benefit from Metal bindings in the future.
@IsaacMarovitz this is still planned for 3.0.
Guys, I build a dotnet binding for Metal 3.0, Here is the link : https://github.com/haolange/SharpMetal/tree/main
Guys, I build a dotnet binding for Metal 3.0, Here is the link : https://github.com/haolange/SharpMetal/tree/main
Hi there, you seem to have plagiarised my repository. You are within your rights to do so under the MIT license that that code was initially distributed under, but it's generally not a good idea to then advertise that plagiarism on a thread with the original dev :)
Guys, I build a dotnet binding for Metal 3.0, Here is the link : https://github.com/haolange/SharpMetal/tree/main
Hi there, you seem to have plagiarised my repository. You are within your rights to do so under the MIT license that that code was initially distributed under, but it's generally not a good idea to then advertise that plagiarism on a thread with the original dev :)
I'm really sorry, this library was given to me by a friend. After asking him, he did indeed download it from your library. I have made some modifications to this library, mainly focusing on iOS support and GC free objects, as well as the content of MetalFX. May I add your library link as the source library for this library? Or should i delete it?
I'm really sorry, this library was given to me by a friend. After asking him, he did indeed download it from your library. I have made some modifications to this library, mainly focusing on iOS support and GC free objects, as well as the content of MetalFX. May I add your library link as the source library for this library? Or should i delete it?
I'm just fine if you link it. Also, consider PRing the GC stuff, as that is a core issue with the current implementation :)
I'm really sorry, this library was given to me by a friend. After asking him, he did indeed download it from your library. I have made some modifications to this library, mainly focusing on iOS support and GC free objects, as well as the content of MetalFX. May I add your library link as the source library for this library? Or should i delete it?
I'm just fine if you link it. Also, consider PRing the GC stuff, as that is a core issue with the current implementation :)
Ok i‘m already link it. Thank you and very very sorry. Finally what is PRing GC stuff?
Hi, Is there a plan for suppor metal?