Closed jkoritzinsky closed 1 day ago
Right now we're running CG and SBOM generation twice per job due to 1ES injecting it and Arcade manually including the tasks as well, resulting in many duplicate AzDO warnings, slower builds, and more confusing logs.
Right now we're running CG and SBOM generation twice per job due to 1ES injecting it and Arcade manually including the tasks as well, resulting in many duplicate AzDO warnings, slower builds, and more confusing logs.