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[Known Issue] Specifying a `@rendermode` fails when a component uses `@typeparam` #9683

Open chsienki opened 10 months ago

chsienki commented 10 months ago

Known Issue

There is a known issue that the Razor compiler generates uncompilable C# when specifying a @rendermode on a Razor component that also uses the @typeparam directive.

Symptoms

When specifying both @rendermode and @typeparam in a Razor component, the user will receive error similar to CS0305: Using the generic type 'Component<T>' requires '1' type arguments.

Workarounds

A user can specify the rendermode manually via the @attribute directive.

@attribute [type: RenderModeInteractiveServer]

EDIT: The attribute class needs to be also created as well since it did not ship in .NET after all:

using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;

class RenderModeInteractiveServer : RenderModeAttribute
{
    public override IComponentRenderMode Mode => RenderMode.InteractiveServer;
}

Planned Fix

At this time, there is no fix planned, as it is believed to affect a small number of users. If you are experiencing this issue, please upvote this issue to help us prioritize this.

A compiler update with a clearer error is planned.

nolisj commented 10 months ago

This is going to be a very common scenario: creating a component that accepts a generic type parameter where the component inside has a strict or very specific rendermode requirements too.

The Virtualize component does not seem to work because of this, as per my recent testing.

Also, the workaround does not work. It produces this error:

"The type or namespace name 'RenderModeInteractiveServerAttribute' could not be found (are you missing a using directive or an assembly reference?)".

I can't seem to find the namespace for RenderModeInteractiveServerAttribute. Is it because it doesn't exist anymore in .NET 8?

This should be given higher priority.

david-acker commented 9 months ago

Just ran into this issue as well. The workaround didn't work either since RenderModeInteractiveServer, along with the other render mode attributes, appear to have been removed in .NET 8 (source).

vinnyrose commented 9 months ago

Just ran into this issue on .NET 8, so workaround does not work.

jjonescz commented 9 months ago

I think you should be able to create your own attribute with the same effect, for example:

using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;

class RenderModeInteractiveServer : RenderModeAttribute
{
    public override IComponentRenderMode Mode => RenderMode.InteractiveServer;
}

and then the workaround should work:

@attribute [type: RenderModeInteractiveServer]
jriveracerecer commented 8 months ago

It works by creating the attribute

kreadyf commented 8 months ago

I think you should be able to create your own attribute with the same effect, for example:

using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;

class RenderModeInteractiveServer : RenderModeAttribute
{
    public override IComponentRenderMode Mode => RenderMode.InteractiveServer;
}

and then the workaround should work:

@attribute [type: RenderModeInteractiveServer]

This workaround works also in .Net 8 Blazor.

brad-technologik commented 7 months ago

+1 I hit this issue and was surprised to see it's not planning on being fixed.

My workaround, is putting @rendermode="InteractiveWebAssembly" in the parent component using the problematic component.

epsitec commented 7 months ago

I am somewhat surprised (and disappointed) that this is not an easy fix in the .razor codegen and that it won't make it in the next release (https://github.com/dotnet/razor/issues/10193#issuecomment-2030587923). Good to know that there are workarounds for it, though.

W4lm4s commented 7 months ago

+1

Hi, I ran into this issue with @rendermode InteractiveServer The attribute workaround, worked.

MRmP commented 6 months ago

+1 I've had the same issue a couple of times, workaround with custom attribute works in .net8

fltrierweiler commented 6 months ago

I've had the same issue, but in my case I wanted to set the prerender attribute as false. Usually, this is the way to go:

@rendermode @(new InteractiveServerRenderMode(prerender: false))

But that wasn't working due to the @typeparam directive being used, so I tried tweaking the workaround @jjonescz mentioned, like this:

{
    public override IComponentRenderMode Mode => new InteractiveServerRenderMode(prerender: false);
}

Unfortunately, that didn't work at all. Luckily, I solved it by setting prerender to false in the parent component, but I wish I could do it to the component itself.

jjonescz commented 6 months ago

Unfortunately, that didn't work at all.

Not sure why wouldn't that work. What exactly happened? Did you get some errors?

fltrierweiler commented 6 months ago

Unfortunately, that didn't work at all.

Not sure why wouldn't that work. What exactly happened? Did you get some errors?

No errors, but prerender was still enabled despite setting it to false.

jjonescz commented 6 months ago

No errors, but prerender was still enabled despite setting it to false.

I cannot reproduce that. If you can create a minimal repro, please open a separate issue. Thanks.

gianluisdiana commented 4 months ago

Got this issue quite a few times now.

KirovAir commented 4 months ago

This is what components are about right? Complex object made simple by handing out the logic.. Should be given higher priority. Thanks @jjonescz for the workaround!

Neovex commented 3 months ago

Just got hit by this one. A fix would be nice although the workaround does work. However it would be nice to remark the requirement of an extra class in the top comment.

GregDomzalski commented 2 months ago

Also just hit this when trying to build a Blazor component that requires interactivity. It's unfortunate this doesn't work 😞 I appreciate the workaround, but dislike having to (re-)define magic framework attributes in my own code.

SpodoY commented 1 month ago

+1

Kevin-Lewis commented 1 month ago

+1

jjonescz commented 4 weeks ago

Please consider upvoting the issue instead of commenting "+1". When sorting issues by most upvoted (which we might do to decide what to prioritize), these comments don't have any effect.

Kevin-Lewis commented 4 weeks ago

Please consider upvoting the issue instead of commenting "+1". When sorting issues by most upvoted (which we might do to decide what to prioritize), these comments don't have any effect.

If you are experiencing this issue, please comment below to help us prioritize this.

David-Callaghan commented 2 days ago

+1