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.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
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[wasm] WebAssembly crashes if building with non-Release/Debug build config #101629

Open RPGillespie6 opened 2 weeks ago

RPGillespie6 commented 2 weeks ago

Description

Not actually sure if this is specifically a dotnet issue or a Skia issue, hoping to get some triage help.

Essentially the problem is that you cannot use custom build configurations if using SkiaSharp + WASM or it will mysteriously crash at runtime on SKPaint dispose (after a using block). But it usually doesn't crash right away, it takes around 79 dispose calls in the repro code before the crash:

image

Reproduction Steps

Repro repo: https://github.com/RPGillespie6/dotnet_skia_wasm_crash

Build with Release build configuration and observe that the code runs to completion. Build with Release_WASM build configuration and observe that the code crashes on SKPaint dispose after 79 iterations. Confirmed this repo reproduces the problem on 2 different PCs (one with Intel i9, one with AMD Ryzen 7).

We use custom build configurations to set different #if flags, so it's kind of annoying to work around. This is why I'm opening an issue with dotnet -- as far as I can tell, my custom config should have identical settings as Release since I used:

image

But that doesn't seem to be the case. If I use my custom config, I get mysterious runtime crashes.

Expected behavior

Release and Release_WASM build configs to produce identical runtime results

Actual behavior

Release_WASM results in mysterious crash on after 79 Skia object disposals

Regression?

No response

Known Workarounds

Stick to only using Release or Debug build configurations

Configuration

Everything is in here: https://github.com/RPGillespie6/dotnet_skia_wasm_crash/blob/master/WasmOnly.csproj

Other information

No response

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maraf commented 2 weeks ago

@RPGillespie6 Thank you for the report. It seems it is already fixed in .NET 9 previews, but the fix wasn't backported to .NET 8. Can you please try suggested workaround from https://github.com/dotnet/runtime/issues/94939#issuecomment-1839929771 ?

RPGillespie6 commented 2 weeks ago

Thanks, the suggested workaround from the linked comment appears to workaround the issue! We can close this issue. Is there an issue I can follow to track the progress of the backport to .NET 8 (or is backport not planned for .NET 8)?

maraf commented 2 weeks ago

Let's leave this one open at the moment. I'll update it based on backport plan

RPGillespie6 commented 1 week ago

@maraf A few other related issues I've come across:

  1. <EmccLinkOptimizationFlag>-lexports.js</EmccLinkOptimizationFlag> breaks AOT builds for us

I get crashes on page load that look like this: image

and image

  1. <EmccLinkOptimizationFlag>-lexports.js</EmccLinkOptimizationFlag> makes AOT builds take 5x as long

With emcc flag:

aot-instances.dll.bc -> aot-instances.dll.o [took 273.62s]

Without emcc flag:

aot-instances.dll.bc -> aot-instances.dll.o [took 50.04s]

If I remove the emcc flag from AOT builds, then I get a bunch of these at runtime: image

Since AOT is so much faster than JIT, I'm back to just using Release and Debug build configurations again which seem to work. Deviating from these 2 build configurations seems like a minefield at the moment.

maraf commented 19 hours ago

I'm sorry for late reply.

Since AOT is so much faster than JIT, I'm back to just using Release and Debug build configurations again which seem to work. Deviating from these 2 build configurations seems like a minefield at the moment.

Various parts of .NET SDK provide various defaults based Debug/Release configuration. In WebAssembly the property EmccLinkOptimizationFlag has a default value of -O2 for Release builds. Adding might fix the AOT problem.