[20:08:15.744] Loading Mods from 'D:\SteamLibrary\steamapps\common\Descenders\Mods'...
[20:08:15.745] ------------------------------
[20:08:15.748] Melon Assembly loaded: '.\Mods\DescendersMelonLoader.dll'
[20:08:15.749] SHA256 Hash: '5813cb2bc6c0f84a7558746684e1f6126e0c0ff8ec675ddc2e5fc85ab7d990a0'
[20:08:15.769] Melon Assembly loaded: '.\Mods\UnityExplorer.ML.Mono.dll'
[20:08:15.770] SHA256 Hash: '7e6c95c5f0db2d6b22f506aad4d268a96250bd64d8e259b7e4073106250f36d2'
[20:08:15.776] [ERROR] System.TypeLoadException: Could not load type 'System.Runtime.Versioning.TargetFrameworkAttribute' from assembly 'DescendersMelonLoader'.
at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool)
at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in :0
at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, Boolean inherit) [0x00000] in :0
at System.Reflection.Assembly.GetCustomAttributes (Boolean inherit) [0x00000] in :0
at System.Attribute.GetCustomAttributes (System.Reflection.Assembly element, Boolean inherit) [0x00000] in :0
at MelonLoader.MelonUtils.PullAttributesFromAssembly[MelonInfoAttribute] (System.Reflection.Assembly asm, Boolean inherit) [0x00000] in :0
at MelonLoader.MelonUtils.PullAttributeFromAssembly[MelonInfoAttribute] (System.Reflection.Assembly asm, Boolean inherit) [0x00000] in :0
at MelonLoader.MelonAssembly.LoadMelons () [0x00000] in :0
at MelonLoader.MelonHandler.LoadMelonsFromDirectory[MelonMod] (System.String path) [0x00000] in :0
at MelonLoader.Core.Start () [0x00000] in :0
And this is the c# code (if its any help)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MelonLoader;
namespace DescendersMelonLoader
{
public class Loader : MelonMod
{
public override void OnUpdate()
{
MelonLogger.Msg("Test");
}
}
}
Someone help my dumbass
Error below
[20:08:15.744] Loading Mods from 'D:\SteamLibrary\steamapps\common\Descenders\Mods'... [20:08:15.745] ------------------------------ [20:08:15.748] Melon Assembly loaded: '.\Mods\DescendersMelonLoader.dll' [20:08:15.749] SHA256 Hash: '5813cb2bc6c0f84a7558746684e1f6126e0c0ff8ec675ddc2e5fc85ab7d990a0' [20:08:15.769] Melon Assembly loaded: '.\Mods\UnityExplorer.ML.Mono.dll' [20:08:15.770] SHA256 Hash: '7e6c95c5f0db2d6b22f506aad4d268a96250bd64d8e259b7e4073106250f36d2' [20:08:15.776] [ERROR] System.TypeLoadException: Could not load type 'System.Runtime.Versioning.TargetFrameworkAttribute' from assembly 'DescendersMelonLoader'. at (wrapper managed-to-native) System.MonoCustomAttrs:GetCustomAttributesInternal (System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in:0
at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, Boolean inherit) [0x00000] in :0
at System.Reflection.Assembly.GetCustomAttributes (Boolean inherit) [0x00000] in :0
at System.Attribute.GetCustomAttributes (System.Reflection.Assembly element, Boolean inherit) [0x00000] in :0
at MelonLoader.MelonUtils.PullAttributesFromAssembly[MelonInfoAttribute] (System.Reflection.Assembly asm, Boolean inherit) [0x00000] in :0
at MelonLoader.MelonUtils.PullAttributeFromAssembly[MelonInfoAttribute] (System.Reflection.Assembly asm, Boolean inherit) [0x00000] in :0
at MelonLoader.MelonAssembly.LoadMelons () [0x00000] in :0
at MelonLoader.MelonHandler.LoadMelonsFromDirectory[MelonMod] (System.String path) [0x00000] in :0
at MelonLoader.Core.Start () [0x00000] in :0
And this is the c# code (if its any help)
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MelonLoader;
namespace DescendersMelonLoader { public class Loader : MelonMod { public override void OnUpdate() { MelonLogger.Msg("Test"); } } } Someone help my dumbass