Open tmat opened 5 years ago
@nguerrera is this in the cache code?
@tmat what version of the .net core SDK does this happen?
Not assets cache code of that's what you're asking.
What does non standard with local changes mean?
@nguerrera I was changing some of the build scripts to port to Arcade and this was built with incorrect combination of switches. If the issue is not obvious from the above info I can try to recreate the repro.
I'll check the binlog and source at that stack and let you know if that's enough.
Sorry for letting this sit. The binlog doesn't give a hint. Closing until we see another instance with repro.
We see repros of this issue, here and here
We noticed it happened here: https://github.com/dotnet/sdk/blob/a5f5bb5183517cb301050288b25c9c727e52e8a6/src/Tasks/Microsoft.NET.Build.Tasks/ReferenceInfo.cs#L150
RAR was setting FusionName to a simple name so this ToString
thows NRE
@ericstj https://github.com/dotnet/runtime/issues/67091#issuecomment-1077866445 The two issues mentioned here,
I uploaded the binary log file binlog.zip
This is a non-standard build with my local changes. Not sure how to repro this exactly.
binlog: Binlog.zip
Binaries\Obj\Microsoft.CodeAnalysis.CSharp.Workspaces\project.assets.json
project.assets.zip