Open ViktorHofer opened 5 months ago
Is there an arcade/source-build variable that can be used to find the top-level artifacts/log directory from each repo? Or should we introduce the environment variable and then teach arcade to use that to set CurrentRepoSourceBuildBinlogFile
?
Hey thanks for picking this up 👍 No, we don't yet have an env var for that. Naming suggestions? :)
Some random suggestions:
One more: DotNetBuildBinlogDir
Implies that this affects the product build and binlogs.
The current artifacts log layout is bizarre:
I think it would make more sense if the inner and outer repo build would put their binlog directly into the VMR's
artifacts/log/<configuration>/
folder.Example:
We will introduce a new environment variable that specifies the log folder to write into. If a repository produces more binlogs, they should respect that env var and write to that folder. I.e. fsharp