Closed Winniexu01 closed 3 weeks ago
I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.
I couldn't figure out the best area label to add to this issue. If you have write-permissions please help me learn by adding exactly one area label.
I've narrowed this failure down to this set of commits.
Investigating this, it seems like bootrapping/PVP flow is not working for offline builds of SBRP in the VMR. Looking at the diff, I see changes made to the arcade infra that could have potentially caused this.
@ViktorHofer - Since Matt Mitchell is out and you reviewed his PR, could you please take a look at this? Thanks in advance.
I think a re-bootstrap is needed to update the Arcade.Sdk:
That version is quite old and might be missing some of the fixes for the unified build controls.
EDIT: No, that's not it. The Arcade Sdk used here is from back in July and can't already have mmitche's change. SBRP doesn't build with live Arcade.
Fixed with https://github.com/dotnet/sdk/pull/44513, closing
Failing build (internal Microsoft link)
All offline builds are building
source-build-reference-packages
failed: