Closed hasahmed closed 6 years ago
@hasahmed That error message is asking you to install the .NET Framework 4.5 targeting pack. Since you are on OS X, you need to install Mono to get that targeting pack. Can you try that (http://www.mono-project.com/docs/about-mono/supported-platforms/osx/) and see if it helps?
@rchande I have mono installed. This is the output of mono --version
Mono JIT compiler version 5.4.1.7 (2017-06/e66d9abbb27 Wed Oct 25 12:10:41 EDT 2017)
Copyright (C) 2002-2014 Novell, Inc, Xamarin Inc and Contributors. www.mono-project.com
TLS: normal
SIGSEGV: altstack
Notification: kqueue
Architecture: amd64
Disabled: none
Misc: softdebug
LLVM: yes(3.6.0svn-mono-master/8b1520c8aae)
GC: sgen (concurrent by default)
Its in my PATH and everything. I'm not sure what the issue is.
@hasahmed. Did you install the full Mono MDK? Or, did you just brew install mono
?
@hasahmed : I recommend that you install the Mono MDK from http://www.mono-project.com/download/stable/
to ensure that you have the latest .NET Framework reference assemblies available for development.
The omnisharp part of the extension fails to load. The relevant error message is:
Originally vscode prompted me with a message saying that I should download the relevant SDK. I downloaded it but it didn't help. I am attempting to use this with Godot game engine.
Environment data
dotnet --info
output:VS Code version: Version 1.20.1 C# Extension version: 1.14.0
Steps to reproduce
-Download VsCode -Install Microsoft C# extension -Watch it not work
Expected behavior
C# intellisense
Actual behavior
Extension fails to load
Here is the output log: