What steps will reproduce the problem?
1. use DiffuseMultiPassMaterial for a mesh
2. put a DirectionalLight3D in your scene
3. change the value of the Diffuse property of the light
What is the expected output? What do you see instead?
nothing happened when I changed the Diffuse property of the light
What version of the product are you using? On what operating system?
Latest from SVN
Please provide any additional information below.
Original issue reported on code.google.com by Sylvain....@gmail.com on 27 Feb 2010 at 11:48
Original issue reported on code.google.com by
Sylvain....@gmail.com
on 27 Feb 2010 at 11:48