Closed FranzVDB closed 6 months ago
This issue is stale because it has been open 90 days with no activity. Remove stale label or comment or this will be closed in 7 days.
This issue was closed because it has been stalled for 7 days with no activity.
Describe the Bug - IOS ONLY The event "PlaybackProgressUpdated" will fire every second when progressUpdateEventInterval = 1, but if playRate is sat to 2 it will fire every 0,5 sec instead of still going off every second as expected.
Steps To Reproduce
Code To Reproduce Please provide a simple code example that allows others to replicate the bug.
Replicable on Example App? yes
Environment Info: Can be replicated on both real device and simulator Only a problem on IOS.