The driver passes in a special compute-like 'helper program' which is responsible for mapping and unmapping stack memory for the application shaders. It uses a few special instructions to do so. This PR adds support for disassembling these instructions, so that the helper program can be understood.
The driver passes in a special compute-like 'helper program' which is responsible for mapping and unmapping stack memory for the application shaders. It uses a few special instructions to do so. This PR adds support for disassembling these instructions, so that the helper program can be understood.