Open dougmencken opened 6 years ago
I added the code for drawing of room’s miniature. Yet it shows the connections to the other rooms like doors, teleports, and shows a mark when there’s a room above or below
Yet miniature is more real, and it shows fishes, bunnies, and character too
And for triple rooms
building new room "blacktooth60.xml"
built room "blacktooth60.xml"
building new room "blacktooth58triple.xml"
built room "blacktooth58triple.xml"
headoverheels: Miniature.cpp:841: std::pair<int, int> Miniature::calculatePositionOfConnectedMiniature(const std::string&, short unsigned int): Assertion `westDoor != nilPointer && connectedEastDoor != nilPointer' failed.
Shutting down Allegro due to signal #8
Floating point exception (core dumped)
need to take some more care of this
It would be sooo~ nice to have the on•screen automap in this game