Is your feature request related to a problem? Please describe.
I run a game set in a tropical locale which has a wet season and a dry season. Though I like the forecast ability, I'd like to be able to randomize weather set on a list (maybe a weighted list) of possible weather types.
Describe the solution you'd like
I'd like for a seasonal/monthly menu where I can plug in a dice table of different weathers and temperatures. Basically the ability to set a climate's region with my own list of possible combinations and a likelihood of those weather events occurring.
Describe alternatives you've considered
I could use a dice table, roll it, and manually plug those details in each day, but doing so could detract from live sessions with players. The more automation I have access to, the better.
Additional context
I see there's also a request to control the forecast. If that gets adopted, I'd like something like this to be compatible with that solution!
Is your feature request related to a problem? Please describe. I run a game set in a tropical locale which has a wet season and a dry season. Though I like the forecast ability, I'd like to be able to randomize weather set on a list (maybe a weighted list) of possible weather types.
Describe the solution you'd like I'd like for a seasonal/monthly menu where I can plug in a dice table of different weathers and temperatures. Basically the ability to set a climate's region with my own list of possible combinations and a likelihood of those weather events occurring.
Describe alternatives you've considered I could use a dice table, roll it, and manually plug those details in each day, but doing so could detract from live sessions with players. The more automation I have access to, the better.
Additional context I see there's also a request to control the forecast. If that gets adopted, I'd like something like this to be compatible with that solution!