Closed multimeric closed 3 years ago
I plan to fix this as part of migrating puzzles & puzzle stats from firebase to postgres. Perhaps sometime in the next 2 weeks.
That would be good. Any thoughts on what happened? (I'm just interested)
I think I must've accidentally turned off the logic that updated the solve count on game completion when doing the game event migration.
Acknowledging that my time estimates have not been the best in the past, I'm hoping to finish the migration of the puzzle repo sometime this week!
Seems to be fixed now!
Indeed! Closing.
I've noticed for a few weeks that the solve counts all seem to be 0: