Closed Battler624 closed 6 years ago
Could you be more specific about what the problem is?
@ermad Could you verify whether Great Strides affects only "touch"-named abilities or does it affect all quality increasing abilities, e.g. Byregot's Brow/Blessing/Miracle?
I don't think thats what this issue is reporting. The ability description of Great Strides reads "Doubles efficiency of next Touch action.", and this issue says its being used after all the "Touches" are done being used.
This is working as intended, because the in-game ability functions slightly differently then what the text says. It doubles the efficiency of next quality increasing action, not just the next Touch action. Such as Byregot's Brow in the screenshot.
In that case, I think the Solver has determined that using Great Strides before Byregot's Brow is of more benefit than before the earlier touches, especially since Byregot's Brow is powered up by the Inner Quiet stacks from the earlier touches.
Oh, I thought it only affect abilities with touch in the name thus the brow won't work, my bad.
Great Strides only affects the next "touch" ability.
http://i.imgur.com/ZBvJMlM.png
Seed: 1501839863076
Crafter: Class: Leatherworker Level: 62 Craftsmanship: 677 Control: 645 CP: 382 Specialist: false
Recipe: Level: 260 Difficulty: 1400 Durability: 80 Start Quality: 0 Max Quality: 9065 Aspect: none
Settings: Max Tricks Uses: 0 Reliability: 100% Use Conditions: true Algorithm: eaComplex Population: 1000 Generations: 200 Penalty Weight: 500
No initial sequence provided; seeding with the following heuristic sequence:
Comfort Zone | Inner Quiet | Steady Hand | Basic Touch | Basic Touch | Basic Touch | Basic Touch | Basic Touch | Great Strides | Byregot's Blessing | Master's Mend II | Careful Synthesis II | Careful Synthesis II | Careful Synthesis II | Careful Synthesis II | Careful Synthesis II | Careful Synthesis II | Careful Synthesis II
Heuristic sequence feasibility: Progress: true, Durability: true, CP: true, Tricks: true, Reliability: true