Open TNTom12 opened 4 years ago
Hello, maybe you have check this option on your Leatherworker's attributes page ?
. This option adding exactly 15 CP according to "Stroke of Genius" buff when you are Specialist
Didn't want to start a new thread but the titanium nugget is listed at 40/40 durability when it is actually 35/35 in game. Of course any macro makes the synth go boom. Thanks.
I would look as soon as I have time. But from my point of view, it is advisable to create a new topic each time you mention a problem or suggestion about the application that does not match the thread's original topic. This makes it easier to track and develop a corresponding patch / change and make each thread more readable.
First time.posting sorry :(
And it very well could be the specialist buff.
Didn't want to start a new thread but the titanium nugget is listed at 40/40 durability when it is actually 35/35 in game. Of course any macro makes the synth go boom. Thanks.
I' have created a new issue referenced to your message : see #288
Required Information
Class: Leatherworker Level: 70 Craftsmanship: 813 Control: 818 CP: 372 Recipe Name: Orphan Donations Recipe Level: 60 Solver Seed: (Look at the top of the Execution Log on the Solver page) 1563306435885
Expected Behaviour
Have 372 CP for solver (Example: Standard Synthesis progress is 42)
Actual Behaviour
When starting solver it adds 15 CP to my actual 372 CP making it 387. This is temporarily fixed by subtracting 15 CP from the crafter attributes (Example: Standard Synthesis progress is 38)
Steps To Reproduce
No foods selected all attribute buffs set to zero (Example: Buffs, Food, Synthesis Condition, Simulator/Solver Options if different from default)