Open ShammyLevva opened 4 years ago
Wow.
I’ll be back from vacation next weekend and I’ll take a look at this and your pull request then. On Nov 3, 2019, 12:55 AM +0000, Alexander Bisset notifications@github.com, wrote:
Patch 5.1 introduces dramatic crafting changes as follows: Action Name
Description Level 42 Final Appraisal
The next action that would complete item synthesis will instead leave one progress point remaining.Effect active for five steps. Level 47 Waste Not II
Reduces loss of durability by 50% for the next eight steps. Level 55 Careful Observation (Specialist)
Do nothing for one step, preserving the status of any actions presently in effect.A crafter's delineation is used upon execution.Can only be used up to three times per synthesis.This action does not increase step count. Level 69 Reflect
Increases Inner Quiet stack by three (up to 11).Available only on the first step. Action Name
Change Rapid Synthesis
Now acquired at level 9 (previously level 15). Hasty Touch
Now acquired at level 9 (previously level 15).Success rate has been increased from 50% to 60%. Tricks of the Trade
Now acquired at level 13 (previously level 15). Ingenuity
The effects of this action have been revamped.Ingenuity now functions as follows:For the next five steps, effectiveness of Touch and Synthesis actions is increased. Innovation
Now acquired at level 26 (previously level 50).The effects of this action have been revamped.Innovation now functions as follows:Increases efficiency of Synthesis and Touch actions by 20% for the next four steps.Bonus no longer shares a cap with inner quiet. Muscle Memory
The effects of this action have been revamped.Muscle Memory now functions as follows:Increases progress.Efficiency: 300%Success Rate: 100%Additional Effect: Efficiency of your next Synthesis action is increased by 100%Available only on the first step.Additional effect is active for five steps. Great Strides
Increase to efficiency has been changed from double to an additive increase of 100%. Name of the Elements
Number of active turns has been reduced from 5 to 3.Increase to efficiency is now capped at 200%.CP cost has been increased from 15 to 30. Patient Touch
Increase to Inner Quiet stacks when successful has been increased from 1 to double current stacks. Basic Synthesis
Success rate has been increased from 90% to 100%. Basic Touch
Success rate has been increased from 70% to 100%. Master's Mend
CP cost has been reduced from 92 to 88. Inner Quiet
Bonus no longer shares a cap with Innovation. Standard Touch
Success rate has been increased from 80% to 100%. Brand of the Elements
Success rate has been increased from 90% to 100%. Byregot's Blessing
Success rate has been increased from 90% to 100%. Precise Touch
Success rate has been increased from 70% to 100%.Efficiency has been increased from 100% to 150%. Prudent Touch
Success rate has been increased from 70% to 100%.CP cost has been increased from 21 to 25. Preparatory Touch
Success rate has been increased from 70% to 100%.CP cost has been increased from 36 to 40. Intensive Synthesis
Success rate has been increased from 80% to 100%.CP cost has been reduced from 12 to 6. Trained Eye
Increase to quality has been increased from 50% to 100% of an item's quality. Although most dramatically is... The following crafter actions have been removed. All Classes
• Steady Hand • Master's Mend II • Steady Hand II • Standard Synthesis • Advanced Touch • Hasty Touch II • Initial Preparations • Rapid Synthesis II • Rapid Synthesis III • Trained Instinct • Satisfaction • Whistle While You Work • Finishing Touches • Innovative Touch • Nymeia's Wheel • Byregot's Miracle • Trained Hand • Specialty: Reinforce • Specialty: Refurbish • Specialty: Reflect
Carpenter
• Rumination • Heart of the Carpenter
Blacksmith
• Ingenuity II • Heart of the Blacksmith
Armorer
• Piece by Piece • Heart of the Armorer
Goldsmith
• Manipulation • Flawless Synthesis • Maker's Mark • Heart of the Goldsmith
Leatherworker
• Waste Not II • Heart of the Leatherworker
Weaver
• Careful Synthesis • Careful Synthesis II • Heart of the Weaver
Alchemist
• Comfort Zone • Heart of the Alchemist
Culinarian
• Reclaim • Heart of the Culinarian
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Another useful reference for these changes: https://www.xivcraftingguide.com/51-patch-changes
The initial set of patch 5.1 changes have been deployed to the beta site.
Are there any changes that still need to be done to adapt to 5.1?
Patch 5.1 introduces dramatic crafting changes as follows:
Although most dramatically is... The following crafter actions have been removed. All Classes
Carpenter
Blacksmith
Armorer
Goldsmith
Leatherworker
Weaver
Alchemist
Culinarian