doyubkim / fluid-engine-dev

Fluid simulation engine for computer graphics applications
https://fluidenginedevelopment.org/
MIT License
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Moving particle emitter problem with TriangleMesh3 #276

Open doyubkim opened 4 years ago

doyubkim commented 4 years ago

Updating the transform of TriangleMesh3 is not reflected to the bounding box. See the discussion from Issue #268 and pull request #271 for details.

CC @kentbarber

doyubkim commented 4 years ago

@kentbarder: I recently checked if this issue is reproducible, but it seems like the code in the master branch already handles both per-vertex change and transform update. Do you mind checking it again? I can also post my test code soon.

kentbarber commented 4 years ago

@doyubkim I will check again soon. Might not be for a couple of weeks though. Will let you know.

doyubkim commented 4 years ago

@kentbarber thanks! Much appreciated.