Open dpc opened 10 years ago
Hex tiles do not work well for classic rectangular buildings so futuristic setting (like in Cogmind roguelike) could be problematic.
I had to check Cogmind. :) My roguelike experience is mostly DCSS (which I really like) and Nethack.
I agree that buildings will not look well. Caves, rivers, forests etc. seem to fit much better into hex-scenery . Right now, something tells me to stick with abstract settings though. I wonder if there are any abstract rogue-likes.
My current preference is: futuristic < fantasy < abstract.
Should be fantasy, futuristic, something else or just abstract?