This OpenSCAD library was created to make it easy to create board game inserts with lids for either horizontal or vertical storage, without any programming required.
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"Fillet" get's calculated from box bottom, not component bottom #19
Fillets always get calculated from box bottoms and not from component bottoms, that makes them useless if the component part is much higher.
Example Flat Bottom:
Example Higher Bottom:
Changing the radius too much causes distortion.
What I would expect is that the bottom of the Fillet always is the bottom of the component.
Fillets always get calculated from box bottoms and not from component bottoms, that makes them useless if the component part is much higher. Example Flat Bottom:
Example Higher Bottom:
Changing the radius too much causes distortion. What I would expect is that the bottom of the Fillet always is the bottom of the component.