Would it be possible to add this mode to cube drafts?
A "Seeded" (or Rarity) Cube is a cube in which cards in packs are sorted by rarity. Most of the times, the rarity in a cube doesn't match with the printed rarity, in order to balance the power level of the draft environment and to make some cards show more often than others (for example, engines for deck archetypes can be stored at common rarity). This means there must be a way to customize card rarities, but that seems an easy task. This also means it makes more sense if there are more cards available than players drafting (we're talking about 720-cubes and even greater), but it can be assessed to 360-cubes as well.
The hard part involves the pack itself, because it's not about "how many cards" you draft only, but also "how are the cards sorted" in a pack. In fact, different expansions have different pack structures, so I think it's important to leave this kind of customization to the user. If this part requires too much work, I suggest to adopt the standard
• 1 Rare/Mythic (the actual ratio is 1 mythic every 7.4 packs)
• 3 Uncommons
• 10 Commons
• 1 Land
Finally, I think it would be cool to add a "custom" rarity (or more than 1), because some people could like to tweak a bit with the pack structure and use something like a rarity for DFC, or for artifacts, or for mana fixing etc...
Features Description
Add a mode for a Cube with customized rarities
When inserting a text cube list, some metacharacter could separate chunks of different rarities. Or else different text boxes could be provided for lists of different rarities. If a list contains too few cards to be drafted in a session (-> user is probably counting wrong), make duplicates appear in draft instead of pulling different cards from other rarities.
If possible, make the pack structure customizable as well. This can be done with a regex from user input or with a choice box for every intended rarity, asking how many cards of that rarity should be put in a pack from the previous pool.
Possible Upgrades
Provide support for one custom rarity, other than the classic five. I don't think users are gonna need more than 1.
Why is it a good feature
Although it's rare to meet people drafting this kind of cubes, most of the times it's because it requires more preparation and work compared to a traditional cube. Me and my playgroup experimented many draft environments and found this one to be the best solution for cubes greater than 360 cards, because it solves the balance issue you have when drafting more cards than the number of players.
Pros:
• Supports any number of players and any number of cards, still preserving balancing
• Simulates the expansion draft feeling, with rare cards being the thrill of the hunt. You get a mythic -> You happy
• Very High customization. The cube owner is in charge to balance the environment and direction the draft flow
• Very High variety. This is stricly related to many-cards cubes, but rarities help a lot
Cons:
◘ Requires a great work in building the cube, but its one-time
◘ Poorly explored environment, players can find it fearsome
◘ Weaker support to combo decks and puzzle (storm, dredge, mill etc) decks, mostly because of not every card showing up
Sorry for the wall of text, but I think that nowadays with the pandemic online drafts have a really powerful engaging potential, and this feature could be the future of cube drafts. Moreover, no other draft simulator offers this chance, so it would be a première ;)
Definitely want to echo everything Vexac6 said and support interest in this feature! This is the only feature missing that would provide cube owners the perfect place to playtest their cubes with others.
Would it be possible to add this mode to cube drafts?
A "Seeded" (or Rarity) Cube is a cube in which cards in packs are sorted by rarity. Most of the times, the rarity in a cube doesn't match with the printed rarity, in order to balance the power level of the draft environment and to make some cards show more often than others (for example, engines for deck archetypes can be stored at common rarity). This means there must be a way to customize card rarities, but that seems an easy task. This also means it makes more sense if there are more cards available than players drafting (we're talking about 720-cubes and even greater), but it can be assessed to 360-cubes as well. The hard part involves the pack itself, because it's not about "how many cards" you draft only, but also "how are the cards sorted" in a pack. In fact, different expansions have different pack structures, so I think it's important to leave this kind of customization to the user. If this part requires too much work, I suggest to adopt the standard • 1 Rare/Mythic (the actual ratio is 1 mythic every 7.4 packs) • 3 Uncommons • 10 Commons • 1 Land
Finally, I think it would be cool to add a "custom" rarity (or more than 1), because some people could like to tweak a bit with the pack structure and use something like a rarity for DFC, or for artifacts, or for mana fixing etc...
Features Description
Possible Upgrades
Why is it a good feature Although it's rare to meet people drafting this kind of cubes, most of the times it's because it requires more preparation and work compared to a traditional cube. Me and my playgroup experimented many draft environments and found this one to be the best solution for cubes greater than 360 cards, because it solves the balance issue you have when drafting more cards than the number of players. Pros: • Supports any number of players and any number of cards, still preserving balancing • Simulates the expansion draft feeling, with rare cards being the thrill of the hunt. You get a mythic -> You happy • Very High customization. The cube owner is in charge to balance the environment and direction the draft flow • Very High variety. This is stricly related to many-cards cubes, but rarities help a lot Cons: ◘ Requires a great work in building the cube, but its one-time ◘ Poorly explored environment, players can find it fearsome ◘ Weaker support to combo decks and puzzle (storm, dredge, mill etc) decks, mostly because of not every card showing up
Sorry for the wall of text, but I think that nowadays with the pandemic online drafts have a really powerful engaging potential, and this feature could be the future of cube drafts. Moreover, no other draft simulator offers this chance, so it would be a première ;)
Best wishes, Vexac