Closed nocomp closed 6 years ago
When inventory is becoming full (90% if I remember), auto clean kicks in, but you have to configure it. Something like:
inventory:
MAGIC_BALL_SIMPLE: 0 # apprentice sphere
MAGIC_BALL_NORMAL: 30 # master sphere
MAGIC_BALL_GOOD: 50 # ruler's sphere
POTION_HEAL_1: 5 #
POTION_HEAL_2: 10
POTION_RESURRECTION_1: 20 # resurecting potion
RUNE_1: 10
RUNE_2: 10
RUNE_3: 10
FOOD_CATCH_CHANCE: 10 # arcana caramel
FOOD_MORE_DUST: 10 # donut
FOOD_CALM_DOWN: 10 # Marshmallow
FOOD_MORE_CANDIES: 10 # ice-cream
this is what i ve already have
MAGIC_BALL_SIMPLE: 40 # apprentice sphere MAGIC_BALL_NORMAL: 50 # master sphere POTION_HEAL_1: 10 # POTION_HEAL_2: 10 POTION_RESURRECTION_1: 20 # resurecting potion RUNE_1: 10 RUNE_2: 10 RUNE_3: 10 FOOD_MORE_DUST: 10 # donut FOOD_CALM_DOWN: 10 # Marshmallow FOOD_MORE_CANDIES: 10 # ice-cream
What it does is drop items that are over the limit you configured. If you have another item not in the list that take half of you inventory it will keep trying to clean it up without ever managing to do it.
oki i get it, thxxx
hi, i am having massive logs in windows version:
09:30:02 - info: Clean inventory 09:30:03 - info: Clean inventory 09:30:04 - info: Clean inventory 09:30:05 - info: Clean inventory 09:30:06 - info: Clean inventory 09:30:07 - info: Clean inventory 09:30:08 - info: Clean inventory 09:30:09 - warn: Unhandled object in map update: FMentorshipAwardUpdate 09:30:10 - info: Clean inventory 09:30:11 - info: Clean inventory
inventory is not full 230/250 no more catch or pokestop harvest, any ideas what is wrong?