Closed igroglaz closed 8 months ago
seems caused by lake generation in T
seems it wasn't lake after all. two more crushes (different onces) on localhost. https://youtu.be/0wVSRqOPXXM
with plog and breakpoint
I added a simple "stairs:2+1d2:2+1d2" line to the main dungeon and now level generation crashes here and there on some mem_alloc or mem_free as if there was some memory overwrite bug.
Yeah as expected, this crashes where the game tries to generate exactly 8 stairs. There is an array overflow because of the developer's moronic coding... (that's me btw...)
Fixed in commit 3468d19.
https://youtu.be/jUBOg5WOATc