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draconisPW
/
PWMAngband
A free, multi-player roguelike dungeon exploration game based on Angband
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Fix main-sdl2 (uint16_t) char
#581
s88100
closed
1 year ago
0
non-ASCII characters is not displayed
#580
s88100
closed
1 year ago
7
Fix ANGBAND_FONTNAME, fonts ".FON"
#579
s88100
closed
1 year ago
0
don't use custom font prf for vector fonts
#578
igroglaz
closed
1 year ago
5
Update main-sdl2.c
#577
s88100
closed
1 year ago
0
Fix cmp_font(), sdl2 - android
#576
s88100
closed
1 year ago
0
"Loading..." splash screen
#575
igroglaz
closed
1 year ago
1
SDL1 client broken (problem with size of UI at initial setup)
#574
igroglaz
closed
1 year ago
4
in 'Wilderness map' cursor is not displayed correctly
#573
s88100
closed
1 year ago
1
buttons 'Tile width', 'Tile height' updates net_term_resize() (sdl2)
#572
s88100
closed
1 year ago
2
Terms not saving when not visible in SDL2
#571
TreeOfSelf
closed
1 year ago
4
highlight party members on minimap (sdl2 client)
#570
s88100
closed
1 year ago
0
highlight party members on the mapscreen
#569
igroglaz
closed
2 years ago
4
Fail to cast spell with CD
#568
igroglaz
closed
2 years ago
9
ID bug (poison potion)
#567
igroglaz
closed
2 years ago
4
Spawning dangerous mobs at entrance to the level
#566
igroglaz
closed
2 years ago
4
Update Makefile
#565
s88100
closed
2 years ago
0
server makefile.bcc issue?
#564
jjjj12212
closed
2 years ago
2
items descriptions (and min lvl req) cloning
#563
igroglaz
closed
2 years ago
4
SHORT_BEAM:KILL_WALL:1 doesn't work
#562
igroglaz
closed
2 years ago
2
Death screen without death
#561
igroglaz
closed
2 years ago
15
Could not accept TCP Connection, socket error = 0
#560
igroglaz
closed
2 years ago
1
TARGET_HELP allows selecting monsters but checks on most wounded player using those entries
#559
igroglaz
closed
2 years ago
4
log chat in server log
#558
igroglaz
closed
2 years ago
5
WoR identify cheeze
#557
igroglaz
closed
2 years ago
9
identify FEATHER on water terrain
#556
igroglaz
closed
2 years ago
1
AI problem
#555
igroglaz
closed
2 years ago
4
license problem
#554
igroglaz
closed
2 years ago
2
Update main-sdl2.c
#553
s88100
closed
2 years ago
0
ring goes to 'ignore' right away
#552
igroglaz
closed
2 years ago
2
endless cursed jar (UNDEAD_FORM + READ_MINDS)
#551
igroglaz
closed
2 years ago
2
some compilation warnings
#550
igroglaz
closed
2 years ago
4
Update main-sdl2.c
#549
s88100
closed
2 years ago
2
audit channel
#548
igroglaz
closed
2 years ago
2
movement speed exploit
#547
igroglaz
closed
2 years ago
6
broken savefiles
#546
igroglaz
closed
2 years ago
2
training_grounds crush
#545
igroglaz
closed
2 years ago
2
displaying ASCII symbols in 'knowledge-ui'
#544
s88100
closed
1 year ago
1
Throwing shots vs shooting them with sling
#543
igroglaz
closed
2 years ago
1
client does not close properly
#542
igroglaz
closed
2 years ago
2
ARM Processor cflags
#541
s88100
closed
2 years ago
0
unIDed wands on monster which is outside of my vision
#540
igroglaz
closed
2 years ago
6
gcc warning: comparison is always false (ARM architecture)
#539
s88100
closed
2 years ago
2
Update Android client
#538
s88100
closed
2 years ago
6
Update Android SDL2 client
#537
s88100
closed
2 years ago
1
Update Android SDL2 client
#536
s88100
closed
2 years ago
0
Update main-sdl2.c
#535
s88100
closed
2 years ago
0
client/main-sdl2.c alpha window bug
#534
s88100
closed
2 years ago
4
Android SDL2 client
#533
s88100
closed
2 years ago
0
Update main-sdl2.c
#532
s88100
closed
2 years ago
3
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