After a specific change and/or experimentation was made, I have noticed that Geralt is obtaining armor from some unknown source. Running ClearDevelop with logging shows that his armor is 0 until the ability manager is rebuilt, afterwords it jumps back up.
I have also tried hex editing the game while it is running to reset his armor, but something keeps changing it back. I do not see any stuck abilities and/or buffs that may be causing him to have this armor.
This effect seems to occur reloading old saves from before I started working on the mod, so I am under the impression something in the mod itself is causing this phenomenon.
Just a small update on this - the extra armor only displays / "exists" when Geralt is not wearing equipment with armor on it already. Once you equip him with something, it goes away.
After a specific change and/or experimentation was made, I have noticed that Geralt is obtaining armor from some unknown source. Running ClearDevelop with logging shows that his armor is 0 until the ability manager is rebuilt, afterwords it jumps back up.
I have also tried hex editing the game while it is running to reset his armor, but something keeps changing it back. I do not see any stuck abilities and/or buffs that may be causing him to have this armor.
This effect seems to occur reloading old saves from before I started working on the mod, so I am under the impression something in the mod itself is causing this phenomenon.